Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteIf() [4/6]

static void System.Diagnostics.Debug.WriteIf ( bool condition,
object? value,
string? category )
inlinestatic

Definition at line 434 of file Debug.cs.

435 {
436 if (condition)
437 {
438 Write(value, category);
439 }
440 }
static void Write(string? message)
Definition Debug.cs:333

References System.value, and System.Diagnostics.Debug.Write().