Terraria v1.4.4.9
Terraria source code documentation
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◆ Begin()

int System.Xml.Xsl.XsltOld.StateMachine.Begin ( XPathNodeType nodeType)
inlinepackage

Definition at line 144 of file StateMachine.cs.

145 {
146 int num = s_BeginTransitions[(int)nodeType][_State];
147 if (num != 16 && num != 32)
148 {
149 _State = num & 0xF;
150 }
151 return num;
152 }
static readonly int[][] s_BeginTransitions

References System.Xml.Xsl.XsltOld.StateMachine._State, and System.Xml.Xsl.XsltOld.StateMachine.s_BeginTransitions.

Referenced by System.Xml.Xsl.XsltOld.Processor.BeginEvent(), and System.Xml.Xsl.XsltOld.Processor.TextEvent().