Terraria
v1.4.4.9
Terraria source code documentation
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IContainer.cs
Go to the documentation of this file.
1
using
System.Diagnostics.CodeAnalysis
;
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3
namespace
System.ComponentModel
;
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public
interface
IContainer
:
IDisposable
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{
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ComponentCollection
Components
{
get
; }
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void
Add
(
IComponent
? component);
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[RequiresUnreferencedCode(
"The Type of components in the container cannot be statically discovered to validate the name."
)]
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void
Add
(
IComponent
? component,
string
? name);
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void
Remove
(
IComponent
? component);
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}
System.ComponentModel.ComponentCollection
Definition
ComponentCollection.cs:6
System.ComponentModel.IComponent
Definition
IComponent.cs:7
System.ComponentModel.IContainer.Components
ComponentCollection Components
Definition
IContainer.cs:7
System.ComponentModel.IContainer.Add
void Add(IComponent? component, string? name)
System.ComponentModel.IContainer.Remove
void Remove(IComponent? component)
System.ComponentModel.IContainer.Add
void Add(IComponent? component)
System.ComponentModel.IContainer
Definition
IContainer.cs:6
System.IDisposable
Definition
IDisposable.cs:4
System.ComponentModel
Definition
ColumnAttribute.cs:3
System.Diagnostics.CodeAnalysis
Definition
AllowNullAttribute.cs:1
source
System.ComponentModel.Primitives
System.ComponentModel
IContainer.cs
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