Terraria v1.4.4.9
Terraria source code documentation
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◆ TryGetByteCount()

override bool System.Text.Latin1Encoding.TryGetByteCount ( Rune value,
out int byteCount )
inlinesealedpackagevirtualinherited

Reimplemented from System.Text.Encoding.

Definition at line 462 of file Latin1Encoding.cs.

463 {
464 if (value.Value <= 255)
465 {
466 byteCount = 1;
467 return true;
468 }
469 byteCount = 0;
470 return false;
471 }

References System.byteCount, and System.value.