Terraria v1.4.4.9
Terraria source code documentation
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◆ Store()

void System.Runtime.Serialization.BitFlagsGenerator.Store ( int bitIndex,
bool value )
inline

Definition at line 77 of file BitFlagsGenerator.cs.

78 {
81 if (value)
82 {
85 _ilg.Or();
87 }
88 else
89 {
92 _ilg.Not();
93 _ilg.And();
95 }
96 }

References System.Runtime.Serialization.BitFlagsGenerator._ilg, System.Runtime.Serialization.BitFlagsGenerator._locals, System.Runtime.Serialization.CodeGenerator.And(), System.Runtime.Serialization.Dictionary, System.Runtime.Serialization.BitFlagsGenerator.GetBitValue(), System.Runtime.Serialization.BitFlagsGenerator.GetByteIndex(), System.Runtime.Serialization.CodeGenerator.Load(), System.Runtime.Serialization.CodeGenerator.Not(), System.Runtime.Serialization.CodeGenerator.Or(), System.Runtime.Serialization.CodeGenerator.Stloc(), and System.value.