Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteNumberValueIndented() [3/6]

void System.Text.Json.Utf8JsonWriter.WriteNumberValueIndented ( float value)
inlineprivate

Definition at line 4705 of file Utf8JsonWriter.cs.

4706 {
4708 int num = indentation + 128 + 1 + s_newLineLength;
4709 if (_memory.Length - BytesPending < num)
4710 {
4711 Grow(num);
4712 }
4713 Span<byte> span = _memory.Span;
4714 if (_currentDepth < 0)
4715 {
4716 span[BytesPending++] = 44;
4717 }
4718 if (_tokenType != JsonTokenType.PropertyName)
4719 {
4720 if (_tokenType != 0)
4721 {
4723 }
4724 JsonWriterHelper.WriteIndentation(span.Slice(BytesPending), indentation);
4726 }
4727 int bytesWritten;
4728 bool flag = TryFormatSingle(value, span.Slice(BytesPending), out bytesWritten);
4730 }
static readonly int s_newLineLength
void Grow(int requiredSize)
static bool TryFormatSingle(float value, Span< byte > destination, out int bytesWritten)
void WriteNewLine(Span< byte > output)
unsafe Span< T > Span
Definition Memory.cs:28

References System.Text.Json.Utf8JsonWriter._currentDepth, System.Text.Json.Utf8JsonWriter._memory, System.Text.Json.Utf8JsonWriter._tokenType, System.Text.Json.Utf8JsonWriter.BytesPending, System.Text.Json.Dictionary, System.Text.Json.Utf8JsonWriter.Grow(), System.Text.Json.Utf8JsonWriter.Indentation, System.Memory< T >.Length, System.Text.Json.Utf8JsonWriter.s_newLineLength, System.Memory< T >.Span, System.Text.Json.Utf8JsonWriter.TryFormatSingle(), System.value, System.Text.Json.JsonWriterHelper.WriteIndentation(), and System.Text.Json.Utf8JsonWriter.WriteNewLine().