Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ WriteBase64Indented() [2/3]

void System.Text.Json.Utf8JsonWriter.WriteBase64Indented ( ReadOnlySpan< byte > escapedPropertyName,
ReadOnlySpan< byte > bytes )
inlineprivate

Definition at line 810 of file Utf8JsonWriter.cs.

811 {
815 if (_memory.Length - BytesPending < num)
816 {
817 Grow(num);
818 }
819 Span<byte> span = _memory.Span;
820 if (_currentDepth < 0)
821 {
822 span[BytesPending++] = 44;
823 }
824 if (_tokenType != 0)
825 {
827 }
828 JsonWriterHelper.WriteIndentation(span.Slice(BytesPending), indentation);
830 span[BytesPending++] = 34;
833 span[BytesPending++] = 34;
834 span[BytesPending++] = 58;
835 span[BytesPending++] = 32;
836 span[BytesPending++] = 34;
838 span[BytesPending++] = 34;
839 }
static int GetMaxEncodedToUtf8Length(int length)
Definition Base64.cs:502
static readonly int s_newLineLength
void Grow(int requiredSize)
void Base64EncodeAndWrite(ReadOnlySpan< byte > bytes, Span< byte > output, int encodingLength)
void WriteNewLine(Span< byte > output)
unsafe Span< T > Span
Definition Memory.cs:28

References System.Text.Json.Utf8JsonWriter._currentDepth, System.Text.Json.Utf8JsonWriter._memory, System.Text.Json.Utf8JsonWriter._tokenType, System.Text.Json.Utf8JsonWriter.Base64EncodeAndWrite(), System.bytes, System.Text.Json.Utf8JsonWriter.BytesPending, System.Text.Json.Dictionary, System.Buffers.Text.Base64.GetMaxEncodedToUtf8Length(), System.Text.Json.Utf8JsonWriter.Grow(), System.Text.Json.Utf8JsonWriter.Indentation, System.Memory< T >.Length, System.Text.Json.Utf8JsonWriter.s_newLineLength, System.Memory< T >.Span, System.Text.Json.JsonWriterHelper.WriteIndentation(), and System.Text.Json.Utf8JsonWriter.WriteNewLine().