Terraria v1.4.4.9
Terraria source code documentation
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◆ WritePropertyName() [15/15]

void System.Text.Json.Utf8JsonWriter.WritePropertyName ( ulong value)
inlinepackage

Definition at line 4160 of file Utf8JsonWriter.cs.

4161 {
4162 Span<byte> destination = stackalloc byte[20];
4163 int bytesWritten;
4166 }
static bool TryFormat(bool value, Span< byte > destination, out int bytesWritten, StandardFormat format=default(StandardFormat))
void WritePropertyNameUnescaped(ReadOnlySpan< byte > utf8PropertyName)

References System.destination, System.Text.Json.Dictionary, System.Buffers.Text.Utf8Formatter.TryFormat(), System.value, and System.Text.Json.Utf8JsonWriter.WritePropertyNameUnescaped().