Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteBase64Minimized() [2/3]

void System.Text.Json.Utf8JsonWriter.WriteBase64Minimized ( ReadOnlySpan< byte > escapedPropertyName,
ReadOnlySpan< byte > bytes )
inlineprivate

Definition at line 757 of file Utf8JsonWriter.cs.

758 {
761 if (_memory.Length - BytesPending < num)
762 {
763 Grow(num);
764 }
765 Span<byte> span = _memory.Span;
766 if (_currentDepth < 0)
767 {
768 span[BytesPending++] = 44;
769 }
770 span[BytesPending++] = 34;
773 span[BytesPending++] = 34;
774 span[BytesPending++] = 58;
775 span[BytesPending++] = 34;
777 span[BytesPending++] = 34;
778 }
static int GetMaxEncodedToUtf8Length(int length)
Definition Base64.cs:502
void Grow(int requiredSize)
void Base64EncodeAndWrite(ReadOnlySpan< byte > bytes, Span< byte > output, int encodingLength)
unsafe Span< T > Span
Definition Memory.cs:28

References System.Text.Json.Utf8JsonWriter._currentDepth, System.Text.Json.Utf8JsonWriter._memory, System.Text.Json.Utf8JsonWriter.Base64EncodeAndWrite(), System.bytes, System.Text.Json.Utf8JsonWriter.BytesPending, System.Text.Json.Dictionary, System.Buffers.Text.Base64.GetMaxEncodedToUtf8Length(), System.Text.Json.Utf8JsonWriter.Grow(), System.Memory< T >.Length, and System.Memory< T >.Span.