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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Definition at line 16 of file BoundedChannel.cs.
Referenced by System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.BoundedChannelReader(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.DequeueItemAndPostProcess(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.GetEnumerator(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.ReadAsync(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.TryPeek(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.TryRead(), and System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.WaitToReadAsync().