12857 {
12859 {
12861 }
12863 {
12864 switch (name)
12865 {
12866 case "Cobalt Helmet":
12867 name =
"Jungle Hat";
12868 break;
12869 case "Cobalt Breastplate":
12870 name =
"Jungle Shirt";
12871 break;
12872 case "Cobalt Greaves":
12873 name =
"Jungle Pants";
12874 break;
12875 }
12876 }
12877 if (
release <= 13 && name ==
"Jungle Rose")
12878 {
12879 name =
"Jungle Spores";
12880 }
12882 {
12883 switch (name)
12884 {
12885 case "Gills potion":
12886 name =
"Gills Potion";
12887 break;
12888 case "Thorn Chakrum":
12889 name =
"Thorn Chakram";
12890 break;
12891 case "Ball 'O Hurt":
12892 name =
"Ball O' Hurt";
12893 break;
12894 }
12895 }
12896 if (
release <= 41 && name ==
"Iron Chain")
12897 {
12899 }
12900 if (
release <= 44 && name ==
"Orb of Light")
12901 {
12902 name =
"Shadow Orb";
12903 }
12905 {
12906 if (name == "Black Dye")
12907 {
12908 name =
"Black Thread";
12909 }
12910 if (name == "Green Dye")
12911 {
12912 name =
"Green Thread";
12913 }
12914 }
12916 {
12918 }
12919 return 0;
12920 }
static Dictionary< string, short > _legacyItemLookup
static Dictionary< string, short > GenerateLegacyItemDictionary()