Terraria v1.4.4.9
Terraria source code documentation
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IByteEncoder.cs
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1using System.Text;
2
3namespace System.Net.Mime;
4
5internal interface IByteEncoder
6{
7 int EncodeBytes(byte[] buffer, int offset, int count, bool dontDeferFinalBytes, bool shouldAppendSpaceToCRLF);
8
10
11 int EncodeString(string value, Encoding encoding);
12
14}
int EncodeString(string value, Encoding encoding)
int EncodeBytes(byte[] buffer, int offset, int count, bool dontDeferFinalBytes, bool shouldAppendSpaceToCRLF)