Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Multiply() [1/4]

static Quaternion Microsoft.Xna.Framework.Quaternion.Multiply ( Quaternion quaternion1,
float scaleFactor )
inlinestatic

Definition at line 571 of file Quaternion.cs.

572 {
573 Quaternion result = default(Quaternion);
574 result.X = quaternion1.X * scaleFactor;
575 result.Y = quaternion1.Y * scaleFactor;
576 result.Z = quaternion1.Z * scaleFactor;
577 result.W = quaternion1.W * scaleFactor;
578 return result;
579 }
Quaternion(float x, float y, float z, float w)
Definition Quaternion.cs:29