Terraria v1.4.4.9
Terraria source code documentation
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◆ Dot() [2/2]

static void Microsoft.Xna.Framework.Quaternion.Dot ( ref Quaternion quaternion1,
ref Quaternion quaternion2,
out float result )
inlinestatic

Definition at line 314 of file Quaternion.cs.

315 {
316 result = quaternion1.X * quaternion2.X + quaternion1.Y * quaternion2.Y + quaternion1.Z * quaternion2.Z + quaternion1.W * quaternion2.W;
317 }