Terraria v1.4.4.9
Terraria source code documentation
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◆ Multiply() [3/4]

static void Microsoft.Xna.Framework.Quaternion.Multiply ( ref Quaternion quaternion1,
float scaleFactor,
out Quaternion result )
inlinestatic

Definition at line 581 of file Quaternion.cs.

582 {
583 result.X = quaternion1.X * scaleFactor;
584 result.Y = quaternion1.Y * scaleFactor;
585 result.Z = quaternion1.Z * scaleFactor;
586 result.W = quaternion1.W * scaleFactor;
587 }