Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteFullEndElement() [2/2]

override void System.Xml.HtmlUtf8RawTextWriter.WriteFullEndElement ( string prefix,
string localName,
string ns )
inlinepackagevirtual

Reimplemented from System.Xml.XmlRawWriter.

Definition at line 126 of file HtmlUtf8RawTextWriter.cs.

127 {
128 if (ns.Length == 0)
129 {
130 if ((_currentElementProperties & ElementProperties.EMPTY) == 0)
131 {
132 _bufBytes[_bufPos++] = 60;
133 _bufBytes[_bufPos++] = 47;
134 RawText(localName);
135 _bufBytes[_bufPos++] = 62;
136 }
137 }
138 else
139 {
140 base.WriteFullEndElement(prefix, localName, ns);
141 }
143 }

References System.Xml.XmlUtf8RawTextWriter._bufBytes, System.Xml.XmlUtf8RawTextWriter._bufPos, System.Xml.HtmlUtf8RawTextWriter._currentElementProperties, System.Xml.HtmlUtf8RawTextWriter._elementScope, System.Xml.Dictionary, System.Xml.ByteStack.Pop(), System.prefix, and System.Xml.XmlUtf8RawTextWriter.RawText().