Terraria v1.4.4.9
Terraria source code documentation
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System.IO.UnmanagedMemoryAccessor Member List

This is the complete list of members for System.IO.UnmanagedMemoryAccessor, including all inherited members.

_accessSystem.IO.UnmanagedMemoryAccessorprivate
_bufferSystem.IO.UnmanagedMemoryAccessorprivate
_canReadSystem.IO.UnmanagedMemoryAccessorprivate
_canWriteSystem.IO.UnmanagedMemoryAccessorprivate
_capacitySystem.IO.UnmanagedMemoryAccessorprivate
_isOpenSystem.IO.UnmanagedMemoryAccessorprivate
_offsetSystem.IO.UnmanagedMemoryAccessorprivate
CanReadSystem.IO.UnmanagedMemoryAccessor
CanWriteSystem.IO.UnmanagedMemoryAccessor
CapacitySystem.IO.UnmanagedMemoryAccessor
Dispose(bool disposing)System.IO.UnmanagedMemoryAccessorinlineprotectedvirtual
Dispose()System.IO.UnmanagedMemoryAccessorinline
EnsureSafeToRead(long position, int sizeOfType)System.IO.UnmanagedMemoryAccessorinlineprivate
EnsureSafeToWrite(long position, int sizeOfType)System.IO.UnmanagedMemoryAccessorinlineprivate
Initialize(SafeBuffer buffer, long offset, long capacity, FileAccess access)System.IO.UnmanagedMemoryAccessorinlineprotected
IsOpenSystem.IO.UnmanagedMemoryAccessorprotected
Read< T >(long position, out T structure)System.IO.UnmanagedMemoryAccessorinline
ReadArray< T >(long position, T[] array, int offset, int count)System.IO.UnmanagedMemoryAccessorinline
ReadBoolean(long position)System.IO.UnmanagedMemoryAccessorinline
ReadByte(long position)System.IO.UnmanagedMemoryAccessorinline
ReadChar(long position)System.IO.UnmanagedMemoryAccessorinline
ReadDecimal(long position)System.IO.UnmanagedMemoryAccessorinline
ReadDouble(long position)System.IO.UnmanagedMemoryAccessorinline
ReadInt16(long position)System.IO.UnmanagedMemoryAccessorinline
ReadInt32(long position)System.IO.UnmanagedMemoryAccessorinline
ReadInt64(long position)System.IO.UnmanagedMemoryAccessorinline
ReadSByte(long position)System.IO.UnmanagedMemoryAccessorinline
ReadSingle(long position)System.IO.UnmanagedMemoryAccessorinline
ReadUInt16(long position)System.IO.UnmanagedMemoryAccessorinline
ReadUInt32(long position)System.IO.UnmanagedMemoryAccessorinline
ReadUInt64(long position)System.IO.UnmanagedMemoryAccessorinline
UnmanagedMemoryAccessor()System.IO.UnmanagedMemoryAccessorinlineprotected
UnmanagedMemoryAccessor(SafeBuffer buffer, long offset, long capacity)System.IO.UnmanagedMemoryAccessorinline
UnmanagedMemoryAccessor(SafeBuffer buffer, long offset, long capacity, FileAccess access)System.IO.UnmanagedMemoryAccessorinline
Write(long position, bool value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, byte value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, char value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, short value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, int value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, long value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, decimal value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, float value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, double value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, sbyte value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, ushort value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, uint value)System.IO.UnmanagedMemoryAccessorinline
Write(long position, ulong value)System.IO.UnmanagedMemoryAccessorinline
Write< T >(long position, ref T structure)System.IO.UnmanagedMemoryAccessorinline
WriteArray< T >(long position, T[] array, int offset, int count)System.IO.UnmanagedMemoryAccessorinline