_access | System.IO.UnmanagedMemoryAccessor | private |
_buffer | System.IO.UnmanagedMemoryAccessor | private |
_canRead | System.IO.UnmanagedMemoryAccessor | private |
_canWrite | System.IO.UnmanagedMemoryAccessor | private |
_capacity | System.IO.UnmanagedMemoryAccessor | private |
_isOpen | System.IO.UnmanagedMemoryAccessor | private |
_offset | System.IO.UnmanagedMemoryAccessor | private |
CanRead | System.IO.UnmanagedMemoryAccessor | |
CanWrite | System.IO.UnmanagedMemoryAccessor | |
Capacity | System.IO.UnmanagedMemoryAccessor | |
Dispose(bool disposing) | System.IO.UnmanagedMemoryAccessor | inlineprotectedvirtual |
Dispose() | System.IO.UnmanagedMemoryAccessor | inline |
EnsureSafeToRead(long position, int sizeOfType) | System.IO.UnmanagedMemoryAccessor | inlineprivate |
EnsureSafeToWrite(long position, int sizeOfType) | System.IO.UnmanagedMemoryAccessor | inlineprivate |
Initialize(SafeBuffer buffer, long offset, long capacity, FileAccess access) | System.IO.UnmanagedMemoryAccessor | inlineprotected |
IsOpen | System.IO.UnmanagedMemoryAccessor | protected |
Read< T >(long position, out T structure) | System.IO.UnmanagedMemoryAccessor | inline |
ReadArray< T >(long position, T[] array, int offset, int count) | System.IO.UnmanagedMemoryAccessor | inline |
ReadBoolean(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadByte(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadChar(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadDecimal(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadDouble(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadInt16(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadInt32(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadInt64(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadSByte(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadSingle(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadUInt16(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadUInt32(long position) | System.IO.UnmanagedMemoryAccessor | inline |
ReadUInt64(long position) | System.IO.UnmanagedMemoryAccessor | inline |
UnmanagedMemoryAccessor() | System.IO.UnmanagedMemoryAccessor | inlineprotected |
UnmanagedMemoryAccessor(SafeBuffer buffer, long offset, long capacity) | System.IO.UnmanagedMemoryAccessor | inline |
UnmanagedMemoryAccessor(SafeBuffer buffer, long offset, long capacity, FileAccess access) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, bool value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, byte value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, char value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, short value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, int value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, long value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, decimal value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, float value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, double value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, sbyte value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, ushort value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, uint value) | System.IO.UnmanagedMemoryAccessor | inline |
Write(long position, ulong value) | System.IO.UnmanagedMemoryAccessor | inline |
Write< T >(long position, ref T structure) | System.IO.UnmanagedMemoryAccessor | inline |
WriteArray< T >(long position, T[] array, int offset, int count) | System.IO.UnmanagedMemoryAccessor | inline |