Definition at line 515 of file PopupText.cs.
516 {
517 int num = 0;
518 int num2 = 0;
519 int num3 = 0;
520 int num4 = 0;
522 while (num5 > 0)
523 {
524 if (num5 >= 1000000)
525 {
526 num5 -= 1000000;
527 num++;
528 }
529 else if (num5 >= 10000)
530 {
531 num5 -= 10000;
532 num2++;
533 }
534 else if (num5 >= 100)
535 {
536 num5 -= 100;
537 num3++;
538 }
539 else if (num5 >= 1)
540 {
541 num5--;
542 num4++;
543 }
544 }
546 if (num > 0)
547 {
549 }
550 if (num2 > 0)
551 {
553 }
554 if (num3 > 0)
555 {
557 }
558 if (num4 > 0)
559 {
561 }
563 {
565 }
566 }
static string GetTextValue(string key)
References Terraria.PopupText.coinValue, Terraria.Localization.Language.GetTextValue(), and Terraria.PopupText.name.
Referenced by Terraria.PopupText.NewText().