Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetAssemblyNameFlags()

AssemblyNameFlags System.Reflection.Metadata.MetadataReader.GetAssemblyNameFlags ( AssemblyFlags flags)
inlineprivate

Definition at line 281 of file MetadataReader.cs.

282 {
283 AssemblyNameFlags assemblyNameFlags = AssemblyNameFlags.None;
284 if ((flags & AssemblyFlags.PublicKey) != 0)
285 {
286 assemblyNameFlags |= AssemblyNameFlags.PublicKey;
287 }
288 if ((flags & AssemblyFlags.Retargetable) != 0)
289 {
290 assemblyNameFlags |= AssemblyNameFlags.Retargetable;
291 }
292 if ((flags & AssemblyFlags.EnableJitCompileTracking) != 0)
293 {
294 assemblyNameFlags |= AssemblyNameFlags.EnableJITcompileTracking;
295 }
296 if ((flags & AssemblyFlags.DisableJitCompileOptimizer) != 0)
297 {
298 assemblyNameFlags |= AssemblyNameFlags.EnableJITcompileOptimizer;
299 }
300 return assemblyNameFlags;
301 }

Referenced by System.Reflection.Metadata.MetadataReader.GetAssemblyName().