Terraria v1.4.4.9
Terraria source code documentation
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◆ Reflect() [2/2]

static Vector2D ReLogic.Utilities.Vector2D.Reflect ( Vector2D vector,
Vector2D normal )
inlinestatic

Definition at line 303 of file Vector2D.cs.

304 {
305 double num = 2.0 * (vector.X * normal.X + vector.Y * normal.Y);
306 Vector2D result = default(Vector2D);
307 result.X = vector.X - normal.X * num;
308 result.Y = vector.Y - normal.Y * num;
309 return result;
310 }
Vector2D(double x, double y)
Definition Vector2D.cs:34

References ReLogic.Utilities.Vector2D.Y.