Terraria
v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
◆
Reflect()
[2/2]
static
Vector2D
ReLogic.Utilities.Vector2D.Reflect
(
Vector2D
vector
,
Vector2D
normal
)
inline
static
Definition at line
303
of file
Vector2D.cs
.
304
{
305
double
num = 2.0 * (vector.X * normal.X + vector.Y * normal.Y);
306
Vector2D
result =
default
(
Vector2D
);
307
result.X = vector.X - normal.X * num;
308
result.Y = vector.Y - normal.Y * num;
309
return
result;
310
}
ReLogic.Utilities.Vector2D.Vector2D
Vector2D(double x, double y)
Definition
Vector2D.cs:34
References
ReLogic.Utilities.Vector2D.Y
.
ReLogic
Utilities
Vector2D
Generated by
1.10.0