Terraria v1.4.4.9
Terraria source code documentation
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◆ DistanceSquared() [1/2]

static void ReLogic.Utilities.Vector2D.DistanceSquared ( ref Vector2D value1,
ref Vector2D value2,
out double result )
inlinestatic

Definition at line 158 of file Vector2D.cs.

159 {
160 double num = value1.X - value2.X;
161 double num2 = value1.Y - value2.Y;
162 result = num * num + num2 * num2;
163 }