Terraria
v1.4.4.9
Terraria source code documentation
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◆
Reflect()
[1/2]
static void ReLogic.Utilities.Vector2D.Reflect
(
ref
Vector2D
vector
,
ref
Vector2D
normal
,
out
Vector2D
result
)
inline
static
Definition at line
312
of file
Vector2D.cs
.
313
{
314
double
num = 2.0 * (vector.X * normal.X + vector.Y * normal.Y);
315
result.X = vector.X - normal.X * num;
316
result.Y = vector.Y - normal.Y * num;
317
}
ReLogic
Utilities
Vector2D
Generated by
1.10.0