Terraria
v1.4.4.9
Terraria source code documentation
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VertexShaderInputSemantics.cs
Go to the documentation of this file.
1
using
System.Runtime.CompilerServices
;
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using
System.Runtime.InteropServices
;
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using
Microsoft.VisualC;
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namespace
Microsoft.Xna.Framework.Graphics
;
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[StructLayout(
LayoutKind
.Sequential, Size = 32)]
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[MiscellaneousBits(64)]
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[NativeCppClass]
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[DebugInfoInPDB]
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[UnsafeValueType]
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internal
struct
VertexShaderInputSemantics
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{
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}
Microsoft.Xna.Framework.Graphics
Definition
AlphaTestEffect.cs:1
System.Runtime.CompilerServices
Definition
NullablePublicOnlyAttribute.cs:3
System.Runtime.InteropServices.LayoutKind
LayoutKind
Definition
LayoutKind.cs:4
System.Runtime.InteropServices
Definition
SequenceMarshal.cs:4
Microsoft.Xna.Framework.Graphics.VertexShaderInputSemantics
Definition
VertexShaderInputSemantics.cs:13
source
Microsoft.Xna.Framework.Graphics
VertexShaderInputSemantics.cs
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1.10.0