Terraria v1.4.4.9
Terraria source code documentation
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◆ InsertAfter() [2/2]

override? XmlNode System.Xml.XmlAttribute.InsertAfter ( XmlNode newChild,
XmlNode? refChild )
inlinevirtualinherited

Reimplemented from System.Xml.XmlNode.

Definition at line 282 of file XmlAttribute.cs.

283 {
284 XmlNode result;
286 {
287 string innerText = InnerText;
288 result = base.InsertAfter(newChild, refChild);
290 }
291 else
292 {
293 result = base.InsertAfter(newChild, refChild);
294 }
295 return result;
296 }
void ResetOwnerElementInElementIdAttrMap(string oldInnerText)
bool PrepareOwnerElementInElementIdAttrMap()
override string InnerText

References System.Xml.Dictionary, System.Xml.XmlAttribute.InnerText, System.Xml.XmlNode.InsertAfter(), System.Xml.XmlAttribute.PrepareOwnerElementInElementIdAttrMap(), and System.Xml.XmlAttribute.ResetOwnerElementInElementIdAttrMap().