Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadBoneReference()

ModelBone Microsoft.Xna.Framework.Graphics.Model.ReadBoneReference ( ContentReader input)
inlineprivate

Definition at line 172 of file Model.cs.

173 {
174 int num = bones.Count + 1;
175 int num2 = 0;
176 num2 = ((num > 255) ? input.ReadInt32() : input.ReadByte());
177 if (num2 != 0)
178 {
179 return bones[num2 - 1];
180 }
181 return null;
182 }

References Microsoft.Xna.Framework.Graphics.Model.bones, and System.input.

Referenced by Microsoft.Xna.Framework.Graphics.Model.Read(), Microsoft.Xna.Framework.Graphics.Model.ReadBones(), and Microsoft.Xna.Framework.Graphics.Model.ReadMeshes().