Terraria v1.4.4.9
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◆ Dispose() [2/2]

override void System.Timers.Timer.Dispose ( bool disposing)
inlineprotectedvirtual

Reimplemented from System.ComponentModel.Component.

Definition at line 236 of file Timer.cs.

237 {
238 Close();
239 _disposed = true;
240 base.Dispose(disposing);
241 }

References System.Timers.Timer._disposed, and System.Timers.Timer.Close().