Terraria v1.4.4.9
Terraria source code documentation
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System.Collections.Concurrent.Partitioner< TSource > Member List

This is the complete list of members for System.Collections.Concurrent.Partitioner< TSource >, including all inherited members.

Create(long fromInclusive, long toExclusive)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
Create(long fromInclusive, long toExclusive, long rangeSize)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
Create(int fromInclusive, int toExclusive)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
Create(int fromInclusive, int toExclusive, int rangeSize)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
Create< TSource >(IList< TSource > list, bool loadBalance)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
Create< TSource >(TSource[] array, bool loadBalance)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
Create< TSource >(IEnumerable< TSource > source)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
Create< TSource >(IEnumerable< TSource > source, EnumerablePartitionerOptions partitionerOptions)System.Collections.Concurrent.Partitioner< TSource >inlinestatic
CreateRanges(long fromInclusive, long toExclusive, long rangeSize)System.Collections.Concurrent.Partitioner< TSource >inlineprivatestatic
CreateRanges(int fromInclusive, int toExclusive, int rangeSize)System.Collections.Concurrent.Partitioner< TSource >inlineprivatestatic
GetDefaultChunkSize< TSource >()System.Collections.Concurrent.Partitioner< TSource >inlineprivatestatic
GetDynamicPartitions()System.Collections.Concurrent.Partitioner< TSource >inlinevirtual
GetPartitions(int partitionCount)System.Collections.Concurrent.Partitioner< TSource >
SupportsDynamicPartitionsSystem.Collections.Concurrent.Partitioner< TSource >