Terraria v1.4.4.9
Terraria source code documentation
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System.IO.Compression.BrotliStream Member List

This is the complete list of members for System.IO.Compression.BrotliStream, including all inherited members.

_activeAsyncOperationSystem.IO.Compression.BrotliStreamprivate
_asyncActiveSemaphoreSystem.IO.Streamprotected
_bufferSystem.IO.Compression.BrotliStreamprivate
_bufferCountSystem.IO.Compression.BrotliStreamprivate
_bufferOffsetSystem.IO.Compression.BrotliStreamprivate
_decoderSystem.IO.Compression.BrotliStreamprivate
_encoderSystem.IO.Compression.BrotliStreamprivate
_leaveOpenSystem.IO.Compression.BrotliStreamprivate
_modeSystem.IO.Compression.BrotliStreamprivate
_streamSystem.IO.Compression.BrotliStreamprivate
AsyncOperationCompleting()System.IO.Compression.BrotliStreaminlineprivate
AsyncOperationIsActiveSystem.IO.Compression.BrotliStreamprivate
AsyncOperationStarting()System.IO.Compression.BrotliStreaminlineprivate
BaseStreamSystem.IO.Compression.BrotliStream
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback? asyncCallback, object? asyncState)System.IO.Compression.BrotliStreaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? asyncCallback, object? asyncState)System.IO.Compression.BrotliStreaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BrotliStream(Stream stream, CompressionLevel compressionLevel)System.IO.Compression.BrotliStreaminline
BrotliStream(Stream stream, CompressionLevel compressionLevel, bool leaveOpen)System.IO.Compression.BrotliStreaminline
BrotliStream(Stream stream, CompressionMode mode)System.IO.Compression.BrotliStreaminline
BrotliStream(Stream stream, CompressionMode mode, bool leaveOpen)System.IO.Compression.BrotliStreaminline
CanReadSystem.IO.Compression.BrotliStream
CanSeekSystem.IO.Compression.BrotliStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.Compression.BrotliStream
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CopyToAsync(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Dispose(bool disposing)System.IO.Compression.BrotliStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.Compression.BrotliStreaminlinevirtual
EndRead(IAsyncResult asyncResult)System.IO.Compression.BrotliStreaminlinevirtual
EndWrite(IAsyncResult asyncResult)System.IO.Compression.BrotliStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
EnsureNoActiveAsyncOperation()System.IO.Compression.BrotliStreaminlineprivate
EnsureNotDisposed()System.IO.Compression.BrotliStreaminlineprivate
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.IO.Compression.BrotliStreaminline
FlushAsync(CancellationToken cancellationToken)System.IO.Compression.BrotliStreaminlinevirtual
System::IO::Stream.FlushAsync()System.IO.Streaminline
FlushAsyncCore(CancellationToken cancellationToken)System.IO.Compression.BrotliStreaminlineprivate
GetCopyBufferSize()System.IO.Streaminlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
LengthSystem.IO.Compression.BrotliStream
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
PositionSystem.IO.Compression.BrotliStream
Read(byte[] buffer, int offset, int count)System.IO.Compression.BrotliStreaminline
Read(Span< byte > buffer)System.IO.Compression.BrotliStreaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Compression.BrotliStreaminlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Compression.BrotliStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadByte()System.IO.Compression.BrotliStreaminlinevirtual
ReadTimeoutSystem.IO.Stream
ReleaseStateForDispose()System.IO.Compression.BrotliStreaminlineprivate
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
Seek(long offset, SeekOrigin origin)System.IO.Compression.BrotliStreaminline
SetLength(long value)System.IO.Compression.BrotliStreaminline
Synchronized(Stream stream)System.IO.Streaminlinestatic
ThrowInvalidBeginCall()System.IO.Compression.BrotliStreaminlineprivatestatic
ThrowInvalidStream()System.IO.Compression.BrotliStreaminlineprivatestatic
TryDecompress(Span< byte > destination, out int bytesWritten)System.IO.Compression.BrotliStreaminlineprivate
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
Write(byte[] buffer, int offset, int count)System.IO.Compression.BrotliStreaminline
Write(ReadOnlySpan< byte > buffer)System.IO.Compression.BrotliStreaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Compression.BrotliStreaminlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Compression.BrotliStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsyncMemoryCore(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken, bool isFinalBlock=false)System.IO.Compression.BrotliStreaminlineprivate
WriteByte(byte value)System.IO.Compression.BrotliStreaminlinevirtual
WriteCore(ReadOnlySpan< byte > buffer, bool isFinalBlock=false)System.IO.Compression.BrotliStreaminlinepackage
WriteTimeoutSystem.IO.Stream