Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1409 of file ClassDataContract.cs.
References System.Runtime.Serialization.ClassDataContract.BaseContract, System.Runtime.Serialization.DataContract.ConstructorRequiresMemberAccess(), System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Runtime.Serialization.ClassDataContract.EnsureMethodsImported(), System.SR.Format(), System.Runtime.Serialization.DataContract.GetClrTypeFullName(), System.Runtime.Serialization.ClassDataContract.GetNonAttributedTypeConstructor(), System.Runtime.Serialization.DataContract.IsTypeVisible(), System.Runtime.Serialization.ClassDataContract.Members, System.Runtime.Serialization.DataContract.MethodRequiresMemberAccess(), System.Reflection.MemberInfo.Name, System.Runtime.Serialization.ClassDataContract.OnDeserialized, System.Runtime.Serialization.ClassDataContract.OnDeserializing, System.SR.PartialTrustDataContractFieldSetNotPublic, System.SR.PartialTrustDataContractOnDeserializedNotPublic, System.SR.PartialTrustDataContractOnDeserializingNotPublic, System.SR.PartialTrustDataContractPropertySetNotPublic, System.SR.PartialTrustDataContractTypeNotPublic, System.SR.PartialTrustNonAttributedSerializableTypeNoPublicConstructor, System.Runtime.Serialization.ClassDataContract.RequiresMemberAccessForRead(), System.Runtime.Serialization.DiagnosticUtility.ExceptionUtility.ThrowHelperError(), and System.Runtime.Serialization.Globals.TypeOfScriptObject_IsAssignableFrom().
Referenced by System.Runtime.Serialization.ClassDataContract.RequiresMemberAccessForRead().