Terraria v1.4.4.9
Terraria source code documentation
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◆ GetAvailableThreads()

static void System.Threading.ThreadPool.GetAvailableThreads ( out int workerThreads,
out int completionPortThreads )
inlinestatic

Definition at line 185 of file ThreadPool.cs.

186 {
189 {
190 workerThreads = PortableThreadPool.ThreadPoolInstance.GetAvailableThreads();
191 }
192 }
static void GetAvailableThreadsNative(out int workerThreads, out int completionPortThreads)
static readonly bool UsePortableThreadPool
Definition ThreadPool.cs:12

References System.Threading.ThreadPool.GetAvailableThreadsNative(), System.Threading.PortableThreadPool.ThreadPoolInstance, and System.Threading.ThreadPool.UsePortableThreadPool.

Referenced by ReLogic.Threading.FastParallel.For().