Terraria v1.4.4.9
Terraria source code documentation
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◆ Apply()

override bool Terraria.WorldBuilding.Actions.SetFrames.Apply ( Point origin,
int x,
int y,
params object[] args )
inline

Definition at line 447 of file Actions.cs.

448 {
449 WorldUtils.TileFrame(x, y, _frameNeighbors);
450 return UnitApply(origin, x, y, args);
451 }
bool UnitApply(Point origin, int x, int y, params object[] args)
Definition GenAction.cs:15

References Terraria.WorldBuilding.Actions.SetFrames._frameNeighbors, Terraria.WorldBuilding.WorldUtils.TileFrame(), and Terraria.WorldBuilding.GenAction.UnitApply().