Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ MoveToFirstChild()

bool System.Xml.XPathNodePointer.MoveToFirstChild ( )
inlinepackage

Definition at line 876 of file XPathNodePointer.cs.

877 {
878 RealFoliate();
879 if (_node == null)
880 {
881 return false;
882 }
883 if (_column != null)
884 {
886 {
887 return false;
888 }
889 if (_fOnValue)
890 {
891 return false;
892 }
893 _fOnValue = true;
894 return true;
895 }
896 if (!IsFoliated(_node))
897 {
898 DataRow row = Row;
900 {
902 {
904 return true;
905 }
906 }
907 }
909 {
911 {
913 return true;
914 }
915 }
916 return false;
917 }
virtual MappingType ColumnMapping
DataColumn NextColumn(DataRow row, DataColumn col, bool fAttribute)
readonly XmlDataDocument _doc
bool IsValidChild(XmlNode parent, XmlNode child)
bool MoveTo(XPathNodePointer pointer)
XmlNode SafeFirstChild(XmlNode n)
XmlNode SafeNextSibling(XmlNode n)
bool IsTextOnly(DataColumn c)

Referenced by System.Xml.DataDocumentXPathNavigator.MoveToFirstChild().