Terraria v1.4.4.9
Terraria source code documentation
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◆ ProvidePropertyAttribute() [1/2]

System.ComponentModel.ProvidePropertyAttribute.ProvidePropertyAttribute ( string propertyName,
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] Type receiverType )
inline

Definition at line 15 of file ProvidePropertyAttribute.cs.

16 {
17 if (receiverType == null)
18 {
19 throw new ArgumentNullException("receiverType");
20 }
21 PropertyName = propertyName;
22 ReceiverTypeName = receiverType.AssemblyQualifiedName;
23 }

References System.Type.AssemblyQualifiedName, System.ComponentModel.ProvidePropertyAttribute.PropertyName, and System.ComponentModel.ProvidePropertyAttribute.ReceiverTypeName.