Terraria v1.4.4.9
Terraria source code documentation
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◆ Equals() [1/3]

override bool System.Numerics.Complex.Equals ( [NotNullWhen(true)] object? obj)
inline

Definition at line 318 of file Complex.cs.

319 {
320 if (!(obj is Complex))
321 {
322 return false;
323 }
324 return Equals((Complex)obj);
325 }
override bool Equals([NotNullWhen(true)] object? obj)
Definition Complex.cs:318
Complex(double real, double imaginary)
Definition Complex.cs:38

References System.Numerics.Complex.Equals(), and System.obj.

Referenced by System.Numerics.Complex.Equals().