Terraria v1.4.4.9
Terraria source code documentation
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◆ Reciprocal()

static Complex System.Numerics.Complex.Reciprocal ( Complex value)
inlinestatic

Definition at line 291 of file Complex.cs.

292 {
293 if (value.m_real == 0.0 && value.m_imaginary == 0.0)
294 {
295 return Zero;
296 }
297 return One / value;
298 }
static readonly Complex Zero
Definition Complex.cs:10
static readonly Complex One
Definition Complex.cs:12

References System.Numerics.Complex.One, System.value, and System.Numerics.Complex.Zero.