Terraria v1.4.4.9
Terraria source code documentation
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GamepadPointID.cs
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1namespace Terraria.UI.Gamepad;
2
3public static class GamepadPointID
4{
5 public const int EndUp = -1;
6
7 public const int EndDown = -2;
8
9 public const int EndLeft = -3;
10
11 public const int EndRight = -4;
12
13 public const int Inventory0 = 0;
14
15 public const int Inventory1 = 1;
16
17 public const int Inventory2 = 2;
18
19 public const int Inventory3 = 3;
20
21 public const int Inventory4 = 4;
22
23 public const int Inventory5 = 5;
24
25 public const int Inventory6 = 6;
26
27 public const int Inventory7 = 7;
28
29 public const int Inventory8 = 8;
30
31 public const int Inventory9 = 9;
32
33 public const int Inventory10 = 10;
34
35 public const int Inventory11 = 11;
36
37 public const int Inventory12 = 12;
38
39 public const int Inventory13 = 13;
40
41 public const int Inventory14 = 14;
42
43 public const int Inventory15 = 15;
44
45 public const int Inventory16 = 16;
46
47 public const int Inventory17 = 17;
48
49 public const int Inventory18 = 18;
50
51 public const int Inventory19 = 19;
52
53 public const int Inventory20 = 20;
54
55 public const int Inventory21 = 21;
56
57 public const int Inventory22 = 22;
58
59 public const int Inventory23 = 23;
60
61 public const int Inventory24 = 24;
62
63 public const int Inventory25 = 25;
64
65 public const int Inventory26 = 26;
66
67 public const int Inventory27 = 27;
68
69 public const int Inventory28 = 28;
70
71 public const int Inventory29 = 29;
72
73 public const int Inventory30 = 30;
74
75 public const int Inventory31 = 31;
76
77 public const int Inventory32 = 32;
78
79 public const int Inventory33 = 33;
80
81 public const int Inventory34 = 34;
82
83 public const int Inventory35 = 35;
84
85 public const int Inventory36 = 36;
86
87 public const int Inventory37 = 37;
88
89 public const int Inventory38 = 38;
90
91 public const int Inventory39 = 39;
92
93 public const int Inventory40 = 40;
94
95 public const int Inventory41 = 41;
96
97 public const int Inventory42 = 42;
98
99 public const int Inventory43 = 43;
100
101 public const int Inventory44 = 44;
102
103 public const int Inventory45 = 45;
104
105 public const int Inventory46 = 46;
106
107 public const int Inventory47 = 47;
108
109 public const int Inventory48 = 48;
110
111 public const int Inventory49 = 49;
112
113 public const int Coins0 = 50;
114
115 public const int Coins1 = 51;
116
117 public const int Coins2 = 52;
118
119 public const int Coins3 = 53;
120
121 public const int Ammo0 = 54;
122
123 public const int Ammo1 = 55;
124
125 public const int Ammo2 = 56;
126
127 public const int Ammo3 = 57;
128
129 public const int Armor0 = 100;
130
131 public const int Armor1 = 101;
132
133 public const int Armor2 = 102;
134
135 public const int Armor3 = 103;
136
137 public const int Armor4 = 104;
138
139 public const int Armor5 = 105;
140
141 public const int Armor6 = 106;
142
143 public const int Armor7 = 107;
144
145 public const int Armor8 = 108;
146
147 public const int Armor9 = 109;
148
149 public const int Armor10 = 110;
150
151 public const int Armor11 = 111;
152
153 public const int Armor12 = 112;
154
155 public const int Armor13 = 113;
156
157 public const int Armor14 = 114;
158
159 public const int Armor15 = 115;
160
161 public const int Armor16 = 116;
162
163 public const int Armor17 = 117;
164
165 public const int Armor18 = 118;
166
167 public const int Armor19 = 119;
168
169 public const int DyeArmor0 = 120;
170
171 public const int DyeArmor1 = 121;
172
173 public const int DyeArmor2 = 122;
174
175 public const int DyeArmor3 = 123;
176
177 public const int DyeArmor4 = 124;
178
179 public const int DyeArmor5 = 125;
180
181 public const int DyeArmor6 = 126;
182
183 public const int DyeArmor7 = 127;
184
185 public const int DyeArmor8 = 128;
186
187 public const int DyeArmor9 = 129;
188
189 public const int Equips0 = 180;
190
191 public const int Equips1 = 181;
192
193 public const int Equips2 = 182;
194
195 public const int Equips3 = 183;
196
197 public const int Equips4 = 184;
198
199 public const int DyeEquips0 = 185;
200
201 public const int DyeEquips1 = 186;
202
203 public const int DyeEquips2 = 187;
204
205 public const int DyeEquips3 = 188;
206
207 public const int DyeEquips4 = 189;
208
209 public const int TrashItem = 300;
210
211 public const int QuickStackToNearbyChests = 301;
212
213 public const int SortInventory = 302;
214
215 public const int ReforgeSlot = 303;
216
217 public const int ReforgeButton = 304;
218
219 public const int TabEquips = 305;
220
221 public const int TabNPCs = 306;
222
223 public const int TabCamera = 307;
224
225 public const int TabSettings = 308;
226
227 public const int EmoteMenu = 309;
228
229 public const int BestiaryMenu = 310;
230
231 public const int CreativeMenuToggle = 311;
232
233 public const int Loadout1 = 312;
234
235 public const int Loadout2 = 313;
236
237 public const int Loadout3 = 314;
238
239 public const int Chest0 = 400;
240
241 public const int Chest1 = 401;
242
243 public const int Chest2 = 402;
244
245 public const int Chest3 = 403;
246
247 public const int Chest4 = 404;
248
249 public const int Chest5 = 405;
250
251 public const int Chest6 = 406;
252
253 public const int Chest7 = 407;
254
255 public const int Chest8 = 408;
256
257 public const int Chest9 = 409;
258
259 public const int Chest10 = 410;
260
261 public const int Chest11 = 411;
262
263 public const int Chest12 = 412;
264
265 public const int Chest13 = 413;
266
267 public const int Chest14 = 414;
268
269 public const int Chest15 = 415;
270
271 public const int Chest16 = 416;
272
273 public const int Chest17 = 417;
274
275 public const int Chest18 = 418;
276
277 public const int Chest19 = 419;
278
279 public const int Chest20 = 420;
280
281 public const int Chest21 = 421;
282
283 public const int Chest22 = 422;
284
285 public const int Chest23 = 423;
286
287 public const int Chest24 = 424;
288
289 public const int Chest25 = 425;
290
291 public const int Chest26 = 426;
292
293 public const int Chest27 = 427;
294
295 public const int Chest28 = 428;
296
297 public const int Chest29 = 429;
298
299 public const int Chest30 = 430;
300
301 public const int Chest31 = 431;
302
303 public const int Chest32 = 432;
304
305 public const int Chest33 = 433;
306
307 public const int Chest34 = 434;
308
309 public const int Chest35 = 435;
310
311 public const int Chest36 = 436;
312
313 public const int Chest37 = 437;
314
315 public const int Chest38 = 438;
316
317 public const int Chest39 = 439;
318
319 public const int ChestActLootAll = 500;
320
321 public const int ChestActDepositAll = 501;
322
323 public const int ChestActQuickStack = 502;
324
325 public const int ChestActRestock = 503;
326
327 public const int ChestActRenameChest = 504;
328
329 public const int ChestSort = 505;
330
331 public const int ChestToggleVacuum = 506;
332
333 public const int NPCHousing0 = 600;
334
335 public const int CraftsBig = 700;
336
337 public const int CraftsSmall = 1500;
338
339 public const int PVP0 = 1550;
340
341 public const int PVPShield = 1557;
342
343 public const int AchievementAdvisor = 1570;
344
345 public const int MainMenu = 2000;
346
347 public const int MenuHack1 = 2001;
348
349 public const int MenuHack2 = 2002;
350
351 public const int MenuHack3 = 2003;
352
353 public const int MenuHack4 = 2004;
354
355 public const int MenuHack5 = 2005;
356
357 public const int MenuHack6 = 2006;
358
359 public const int MenuHack7 = 2007;
360
361 public const int MenuHack8 = 2008;
362
363 public const int MenuHack9 = 2009;
364
365 public const int MenuHack10 = 2010;
366
367 public const int MenuHack11 = 2011;
368
369 public const int MenuHack12 = 2012;
370
371 public const int MenuHack13 = 2013;
372
373 public const int MenuHack14 = 2014;
374
375 public const int MenuHack15 = 2015;
376
377 public const int MenuHack16 = 2016;
378
379 public const int MenuHack17 = 2017;
380
381 public const int MenuHack18 = 2018;
382
383 public const int MenuHack19 = 2019;
384
385 public const int NPCChat0 = 2500;
386
387 public const int NPCChat1 = 2501;
388
389 public const int NPCChat2 = 2502;
390
391 public const int NPCChat3 = 2503;
392
393 public const int StylistColorH = 2600;
394
395 public const int StylistColorS = 2601;
396
397 public const int StylistColorL = 2602;
398
399 public const int StylistColorOk = 2603;
400
401 public const int StylistColorClose = 2604;
402
403 public const int StylistStyle0 = 2605;
404
405 public const int NPCShop0 = 2700;
406
407 public const int NPCShop37 = 2737;
408
409 public const int NPCShop38 = 2738;
410
411 public const int NPCShop39 = 2739;
412
413 public const int ClothColorH = 2800;
414
415 public const int ClothColorS = 2801;
416
417 public const int ClothColorL = 2802;
418
419 public const int ClothColorOk = 2803;
420
421 public const int ClothColorClose = 2804;
422
423 public const int ClothStyle = 2805;
424
425 public const int ClothPicker0 = 2806;
426
427 public const int ClothPicker1 = 2807;
428
429 public const int ClothPicker2 = 2808;
430
431 public const int ClothPicker3 = 2809;
432
433 public const int ClothPicker4 = 2810;
434
435 public const int ClothPicker5 = 2811;
436
437 public const int IngameOptionsLeft0 = 2900;
438
439 public const int IngameOptionsRight0 = 2930;
440
441 public const int FancyUI0 = 3000;
442
443 public const int FancyUILast = 4999;
444
445 public const int HatRack0 = 5000;
446
447 public const int HatRack3 = 5003;
448
449 public const int DisplayDoll0 = 5100;
450
451 public const int DisplayDoll15 = 5115;
452
453 public const int BuilderAccs = 6000;
454
455 public const int BuffsForEquips = 9000;
456
457 public const int CreativeMenu0 = 10000;
458
459 public const int CreativeMenuLast = 11000;
460
461 public const int CreativeResearchItem0 = 15000;
462}