Terraria v1.4.4.9
Terraria source code documentation
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◆ Combine() [3/4]

static string System.IO.Path.Combine ( string path1,
string path2,
string path3 )
inlinestatic

Definition at line 313 of file Path.cs.

314 {
315 if (path1 == null || path2 == null || path3 == null)
316 {
317 throw new ArgumentNullException((path1 == null) ? "path1" : ((path2 == null) ? "path2" : "path3"));
318 }
319 return CombineInternal(path1, path2, path3);
320 }
static string CombineInternal(string first, string second)
Definition Path.cs:566

References System.IO.Path.CombineInternal().