Terraria v1.4.4.9
Terraria source code documentation
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◆ Combine() [2/4]

static string System.IO.Path.Combine ( string path1,
string path2 )
inlinestatic

Definition at line 304 of file Path.cs.

305 {
306 if (path1 == null || path2 == null)
307 {
308 throw new ArgumentNullException((path1 == null) ? "path1" : "path2");
309 }
310 return CombineInternal(path1, path2);
311 }
static string CombineInternal(string first, string second)
Definition Path.cs:566

References System.IO.Path.CombineInternal().

Referenced by Terraria.IO.ResourcePackList.CreatePacksFromSavedJson(), System.IO.DirectoryInfo.CreateSubdirectory(), Terraria.Testing.PacketHistory.Dump(), System.Diagnostics.TextWriterTraceListener.EnsureWriter(), System.IO.Compression.ZipFileExtensions.ExtractRelativeToDirectory(), System.Resources.FileBasedResourceGroveler.FindResourceFile(), Terraria.IO.ResourcePack.GetContentSource(), System.IO.IsolatedStorage.Helper.GetDataDirectory(), System.Net.Mail.SmtpClient.GetFileMailWriter(), System.IO.IsolatedStorage.IsolatedStorageFile.GetFullPath(), System.IO.IsolatedStorage.Helper.GetRandomDirectory(), Terraria.Initializers.AssetInitializer.GetResourcePacksFolderPathAndConfirmItExists(), ReLogic.OS.Windows.PathService.GetStoragePath(), ReLogic.OS.Base.PathService.GetStoragePath(), Terraria.IO.ResourcePack.HasFile(), System.Xml.Serialization.TempAssembly.LoadAssemblyByPath(), System.Reflection.Assembly.LoadFromResolveHandler(), Terraria.IO.PlayerFileData.MoveToLocal(), ReLogic.Content.Sources.XnaDirectContentSource.OpenStream(), Terraria.IO.ResourcePack.OpenStream(), Microsoft.Xna.Framework.TitleContainer.OpenStream(), System.IO.FileSystem.RemoveDirectoryRecursive(), System.Runtime.Loader.AssemblyDependencyResolver.ResolveAssemblyToPath(), System.Runtime.Loader.AssemblyLoadContext.ResolveSatelliteAssembly(), System.Runtime.Loader.AssemblyDependencyResolver.ResolveUnmanagedDllToPath(), Terraria.Graphics.Capture.CaptureCamera.SaveImage(), Terraria.Program.SetupLogging(), Terraria.Graphics.Capture.CaptureInterface.UpdateButtons(), and Terraria.Utilities.CrashDump.Write().