Terraria v1.4.4.9
Terraria source code documentation
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◆ MulPow5()

void System.Xml.Xsl.XPathConvert.BigInteger.MulPow5 ( int c5)
inline

Definition at line 1033 of file XPathConvert.cs.

1034 {
1035 int num = (c5 + 12) / 13;
1036 if (_length == 0 || c5 == 0)
1037 {
1038 return;
1039 }
1040 Ensure(_length + num);
1041 while (c5 >= 13)
1042 {
1043 MulAdd(1220703125u, 0u);
1044 c5 -= 13;
1045 }
1046 if (c5 > 0)
1047 {
1048 uint num2 = 5u;
1049 while (--c5 > 0)
1050 {
1051 num2 *= 5;
1052 }
1053 MulAdd(num2, 0u);
1054 }
1055 }
void MulAdd(uint uMul, uint uAdd)

References System.Xml.Xsl.XPathConvert.BigInteger._length, System.Xml.Dictionary, System.Xml.Xsl.XPathConvert.BigInteger.Ensure(), and System.Xml.Xsl.XPathConvert.BigInteger.MulAdd().