Terraria v1.4.4.9
Terraria source code documentation
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◆ Peek()

override object System.Collections.Queue.SynchronizedQueue.Peek ( )
inlinevirtual

Reimplemented from System.Collections.Queue.

Definition at line 95 of file Queue.cs.

96 {
97 lock (_root)
98 {
99 return _q.Peek();
100 }
101 }
virtual ? object Peek()
Definition Queue.cs:381

References System.Collections.Queue.SynchronizedQueue._q, System.Collections.Queue.SynchronizedQueue._root, and System.Collections.Queue.Peek().