Terraria v1.4.4.9
Terraria source code documentation
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◆ TextSign()

static void Terraria.Sign.TextSign ( int i,
string text )
inlinestatic

Definition at line 63 of file Sign.cs.

64 {
65 if (Main.tile[Main.sign[i].x, Main.sign[i].y] == null || !Main.tile[Main.sign[i].x, Main.sign[i].y].active() || !Main.tileSign[Main.tile[Main.sign[i].x, Main.sign[i].y].type])
66 {
67 Main.sign[i] = null;
68 }
69 else
70 {
71 Main.sign[i].text = text;
72 }
73 }
string text
Definition Sign.cs:11

References Terraria.Main.sign, Terraria.Sign.text, Terraria.Main.tile, and Terraria.Main.tileSign.

Referenced by Terraria.MessageBuffer.GetData(), and Terraria.Main.SubmitSignText().