Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ToggleTakingText()

void Terraria.GameContent.UI.Elements.UISearchBar.ToggleTakingText ( )
inline

Definition at line 171 of file UISearchBar.cs.

172 {
174 _text.ShowInputTicker = isWritingText;
175 Main.clrInput();
176 if (isWritingText)
177 {
178 if (this.OnStartTakingInput != null)
179 {
180 this.OnStartTakingInput();
181 }
182 }
183 else if (this.OnEndTakingInput != null)
184 {
185 this.OnEndTakingInput();
186 }
187 }

References Terraria.Main.clrInput(), Terraria.GameContent.UI.Elements.UISearchBar.isWritingText, Terraria.GameContent.UI.Elements.UISearchBar.OnEndTakingInput, and Terraria.GameContent.UI.Elements.UISearchBar.OnStartTakingInput.

Referenced by Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.Click_SearchArea(), Terraria.GameContent.UI.States.UIBestiaryTest.Click_SearchArea(), Terraria.GameContent.UI.Elements.UISearchBar.DrawSelf(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.EscapeVirtualKeyboard(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.GoBackHere(), Terraria.GameContent.UI.States.UIBestiaryTest.GoBackHere(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.Update(), and Terraria.GameContent.UI.States.UIBestiaryTest.Update().