Terraria v1.4.4.9
Terraria source code documentation
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◆ Create()

static UnicodeRange System.Text.Unicode.UnicodeRange.Create ( char firstCharacter,
char lastCharacter )
inlinestatic

Definition at line 23 of file UnicodeRange.cs.

24 {
25 if (lastCharacter < firstCharacter)
26 {
27 throw new ArgumentOutOfRangeException("lastCharacter");
28 }
29 return new UnicodeRange(firstCharacter, 1 + (lastCharacter - firstCharacter));
30 }
UnicodeRange(int firstCodePoint, int length)

References System.Text.Unicode.UnicodeRange.UnicodeRange().

Referenced by System.Text.Unicode.UnicodeRanges.CreateRange().