Terraria v1.4.4.9
Terraria source code documentation
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System.Collections.ArrayList Member List

This is the complete list of members for System.Collections.ArrayList, including all inherited members.

_itemsSystem.Collections.ArrayListprivate
_sizeSystem.Collections.ArrayListprivate
_versionSystem.Collections.ArrayListprivate
Adapter(IList list)System.Collections.ArrayListinlinestatic
Add(object? value)System.Collections.ArrayListinlinevirtual
AddRange(ICollection c)System.Collections.ArrayListinlinevirtual
ArrayList()System.Collections.ArrayListinline
ArrayList(int capacity)System.Collections.ArrayListinline
ArrayList(ICollection c)System.Collections.ArrayListinline
BinarySearch(int index, int count, object? value, IComparer? comparer)System.Collections.ArrayListinlinevirtual
BinarySearch(object? value)System.Collections.ArrayListinlinevirtual
BinarySearch(object? value, IComparer? comparer)System.Collections.ArrayListinlinevirtual
CapacitySystem.Collections.ArrayList
Clear()System.Collections.ArrayListinlinevirtual
Clone()System.Collections.ArrayListinlinevirtual
Contains(object? item)System.Collections.ArrayListinlinevirtual
CopyTo(Array array)System.Collections.ArrayListinlinevirtual
CopyTo(Array array, int arrayIndex)System.Collections.ArrayListinlinevirtual
CopyTo(int index, Array array, int arrayIndex, int count)System.Collections.ArrayListinlinevirtual
CountSystem.Collections.ArrayList
EnsureCapacity(int min)System.Collections.ArrayListinlineprivate
FixedSize(IList list)System.Collections.ArrayListinlinestatic
FixedSize(ArrayList list)System.Collections.ArrayListinlinestatic
GetEnumerator()System.Collections.ArrayListinlinevirtual
GetEnumerator(int index, int count)System.Collections.ArrayListinlinevirtual
GetRange(int index, int count)System.Collections.ArrayListinlinevirtual
IndexOf(object? value)System.Collections.ArrayListinlinevirtual
IndexOf(object? value, int startIndex)System.Collections.ArrayListinlinevirtual
IndexOf(object? value, int startIndex, int count)System.Collections.ArrayListinlinevirtual
Insert(int index, object? value)System.Collections.ArrayListinlinevirtual
InsertRange(int index, ICollection c)System.Collections.ArrayListinlinevirtual
IsFixedSizeSystem.Collections.ArrayList
IsReadOnlySystem.Collections.ArrayList
IsSynchronizedSystem.Collections.ArrayList
LastIndexOf(object? value)System.Collections.ArrayListinlinevirtual
LastIndexOf(object? value, int startIndex)System.Collections.ArrayListinlinevirtual
LastIndexOf(object? value, int startIndex, int count)System.Collections.ArrayListinlinevirtual
ReadOnly(IList list)System.Collections.ArrayListinlinestatic
ReadOnly(ArrayList list)System.Collections.ArrayListinlinestatic
Remove(object? obj)System.Collections.ArrayListinlinevirtual
RemoveAt(int index)System.Collections.ArrayListinlinevirtual
RemoveRange(int index, int count)System.Collections.ArrayListinlinevirtual
Repeat(object? value, int count)System.Collections.ArrayListinlinestatic
Reverse()System.Collections.ArrayListinlinevirtual
Reverse(int index, int count)System.Collections.ArrayListinlinevirtual
SetRange(int index, ICollection c)System.Collections.ArrayListinlinevirtual
Sort()System.Collections.ArrayListinlinevirtual
Sort(IComparer? comparer)System.Collections.ArrayListinlinevirtual
Sort(int index, int count, IComparer? comparer)System.Collections.ArrayListinlinevirtual
Synchronized(IList list)System.Collections.ArrayListinlinestatic
Synchronized(ArrayList list)System.Collections.ArrayListinlinestatic
SyncRootSystem.Collections.ArrayList
this[int index]System.Collections.ArrayList
ToArray()System.Collections.ArrayListinlinevirtual
ToArray(Type type)System.Collections.ArrayListinlinevirtual
TrimToSize()System.Collections.ArrayListinlinevirtual