Terraria
v1.4.4.9
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UnicodeUtility.cs
Go to the documentation of this file.
1
using
System.Runtime.CompilerServices
;
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3
namespace
System.Text
;
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5
internal
static
class
UnicodeUtility
6
{
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[
MethodImpl
(
MethodImplOptions
.AggressiveInlining)]
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public
static
bool
IsAsciiCodePoint
(uint
value
)
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{
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return
value
<= 127;
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}
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[MethodImpl(
MethodImplOptions
.AggressiveInlining)]
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public
static
bool
IsBmpCodePoint
(uint
value
)
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{
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return
value
<= 65535;
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}
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}
System.Text.UnicodeUtility.IsAsciiCodePoint
static bool IsAsciiCodePoint(uint value)
Definition
UnicodeUtility.cs:8
System.Text.UnicodeUtility.IsBmpCodePoint
static bool IsBmpCodePoint(uint value)
Definition
UnicodeUtility.cs:14
System.Reflection.Metadata.Ecma335.TableIndex.MethodImpl
@ MethodImpl
System.Runtime.CompilerServices.MethodImplOptions
MethodImplOptions
Definition
MethodImplOptions.cs:5
System.Runtime.CompilerServices
Definition
NullablePublicOnlyAttribute.cs:3
System.Text
Definition
ConsoleEncoding.cs:1
System.ExceptionArgument.value
@ value
source
System.Text.Encodings.Web
System.Text
UnicodeUtility.cs
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