Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ WriteString() [1/2]

override void System.Xml.XmlWellFormedWriter.WriteString ( string text)
inline

Definition at line 2023 of file XmlWellFormedWriter.cs.

2024 {
2025 try
2026 {
2027 if (text != null)
2028 {
2029 AdvanceState(Token.Text);
2030 if (SaveAttrValue)
2031 {
2033 }
2034 else
2035 {
2037 }
2038 }
2039 }
2040 catch
2041 {
2042 _currentState = State.Error;
2043 throw;
2044 }
2045 }
void WriteString(string? text)

References System.Xml.XmlWellFormedWriter._attrValueCache, System.Xml.XmlWellFormedWriter._currentState, System.Xml.XmlWellFormedWriter._writer, System.Xml.XmlWellFormedWriter.AdvanceState(), System.Xml.XmlWellFormedWriter.SaveAttrValue, System.text, System.Xml.XmlWellFormedWriter.AttributeValueCache.WriteString(), and System.Xml.XmlWriter.WriteString().

Referenced by System.Xml.XmlWellFormedWriter.WriteQualifiedName().