Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteValue() [9/11]

override void System.Xml.XmlWellFormedWriter.WriteValue ( object value)
inlinevirtual

Reimplemented from System.Xml.XmlWriter.

Definition at line 2455 of file XmlWellFormedWriter.cs.

2456 {
2457 try
2458 {
2459 if (SaveAttrValue && value is string)
2460 {
2461 AdvanceState(Token.Text);
2463 }
2464 else
2465 {
2466 AdvanceState(Token.AtomicValue);
2468 }
2469 }
2470 catch
2471 {
2472 _currentState = State.Error;
2473 throw;
2474 }
2475 }
virtual void WriteValue(object value)
Definition XmlWriter.cs:147

References System.Xml.XmlWellFormedWriter._attrValueCache, System.Xml.XmlWellFormedWriter._currentState, System.Xml.XmlWellFormedWriter._writer, System.Xml.XmlWellFormedWriter.AdvanceState(), System.Xml.XmlWellFormedWriter.SaveAttrValue, System.value, System.Xml.XmlWriter.WriteValue(), and System.Xml.XmlWellFormedWriter.AttributeValueCache.WriteValue().