Terraria v1.4.4.9
Terraria source code documentation
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◆ Guid() [4/6]

System.Guid.Guid ( int a,
short b,
short c,
byte[] d )
inline

Definition at line 141 of file Guid.cs.

142 {
143 if (d == null)
144 {
145 throw new ArgumentNullException("d");
146 }
147 if (d.Length != 8)
148 {
149 throw new ArgumentException(SR.Format(SR.Arg_GuidArrayCtor, "8"), "d");
150 }
151 _a = a;
152 _b = b;
153 _c = c;
154 _k = d[7];
155 _d = d[0];
156 _e = d[1];
157 _f = d[2];
158 _g = d[3];
159 _h = d[4];
160 _i = d[5];
161 _j = d[6];
162 }
readonly short _b
Definition Guid.cs:90
readonly byte _f
Definition Guid.cs:98
readonly byte _h
Definition Guid.cs:102
readonly short _c
Definition Guid.cs:92
readonly byte _j
Definition Guid.cs:106
readonly byte _k
Definition Guid.cs:108
readonly byte _d
Definition Guid.cs:94
readonly byte _e
Definition Guid.cs:96
readonly byte _i
Definition Guid.cs:104
readonly int _a
Definition Guid.cs:88
readonly byte _g
Definition Guid.cs:100

References System.Guid._a, System.Guid._b, System.Guid._c, System.Guid._d, System.Guid._e, System.Guid._f, System.Guid._g, System.Guid._h, System.Guid._i, System.Guid._j, System.Guid._k, System.SR.Arg_GuidArrayCtor, and System.SR.Format().