Terraria
v1.4.4.9
Terraria source code documentation
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ForModders_AddPotsToWand()
static
void
Terraria.GameContent.FlexibleTileWand.ForModders_AddPotsToWand
(
FlexibleTileWand
wand
,
ref
int
echoPileStyle
,
ref
ushort
tileType
)
inline
static
Definition at line
194
of file
FlexibleTileWand.cs
.
195
{
196
int
variationsPerRow
= 3;
197
echoPileStyle
= 0;
198
tileType = 653;
199
wand
.AddVariations_ByRow(133, tileType,
variationsPerRow
, 0, 1, 2, 3);
200
wand
.AddVariations_ByRow(664, tileType,
variationsPerRow
, 4, 5, 6);
201
wand
.AddVariations_ByRow(176, tileType,
variationsPerRow
, 7, 8, 9);
202
wand
.AddVariations_ByRow(154, tileType,
variationsPerRow
, 10, 11, 12);
203
wand
.AddVariations_ByRow(173, tileType,
variationsPerRow
, 13, 14, 15);
204
wand
.AddVariations_ByRow(61, tileType,
variationsPerRow
, 16, 17, 18);
205
wand
.AddVariations_ByRow(150, tileType,
variationsPerRow
, 19, 20, 21);
206
wand
.AddVariations_ByRow(836, tileType,
variationsPerRow
, 22, 23, 24);
207
wand
.AddVariations_ByRow(607, tileType,
variationsPerRow
, 25, 26, 27);
208
wand
.AddVariations_ByRow(1101, tileType,
variationsPerRow
, 28, 29, 30);
209
wand
.AddVariations_ByRow(3081, tileType,
variationsPerRow
, 31, 32, 33);
210
wand
.AddVariations_ByRow(607, tileType,
variationsPerRow
, 34, 35, 36);
211
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria
GameContent
FlexibleTileWand
Generated by
1.10.0