Terraria
v1.4.4.9
Terraria source code documentation
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CreateRubblePlacerLarge()
static
FlexibleTileWand
Terraria.GameContent.FlexibleTileWand.CreateRubblePlacerLarge
(
)
inline
static
Definition at line
106
of file
FlexibleTileWand.cs
.
107
{
108
FlexibleTileWand
flexibleTileWand
=
new
FlexibleTileWand();
109
int
tileIdToPlace
= 647;
110
flexibleTileWand
.AddVariations(154,
tileIdToPlace
, 0, 1, 2, 3, 4, 5, 6);
111
flexibleTileWand
.AddVariations(3,
tileIdToPlace
, 7, 8, 9, 10, 11, 12, 13, 14, 15);
112
flexibleTileWand
.AddVariations(71,
tileIdToPlace
, 16, 17);
113
flexibleTileWand
.AddVariations(72,
tileIdToPlace
, 18, 19);
114
flexibleTileWand
.AddVariations(73,
tileIdToPlace
, 20, 21);
115
flexibleTileWand
.AddVariations(9,
tileIdToPlace
, 22, 23, 24, 25);
116
flexibleTileWand
.AddVariations(593,
tileIdToPlace
, 26, 27, 28, 29, 30, 31);
117
flexibleTileWand
.AddVariations(183,
tileIdToPlace
, 32, 33, 34);
118
tileIdToPlace
= 648;
119
flexibleTileWand
.AddVariations(195,
tileIdToPlace
, 0, 1, 2);
120
flexibleTileWand
.AddVariations(195,
tileIdToPlace
, 3, 4, 5);
121
flexibleTileWand
.AddVariations(174,
tileIdToPlace
, 6, 7, 8);
122
flexibleTileWand
.AddVariations(150,
tileIdToPlace
, 9, 10, 11, 12, 13);
123
flexibleTileWand
.AddVariations(3,
tileIdToPlace
, 14, 15, 16);
124
flexibleTileWand
.AddVariations(989,
tileIdToPlace
, 17);
125
flexibleTileWand
.AddVariations(1101,
tileIdToPlace
, 18, 19, 20);
126
flexibleTileWand
.AddVariations(9,
tileIdToPlace
, 21, 22);
127
flexibleTileWand
.AddVariations(9,
tileIdToPlace
, 23, 24, 25, 26, 27, 28);
128
flexibleTileWand
.AddVariations(3271,
tileIdToPlace
, 29, 30, 31, 32, 33, 34);
129
flexibleTileWand
.AddVariations(3086,
tileIdToPlace
, 35, 36, 37, 38, 39, 40);
130
flexibleTileWand
.AddVariations(3081,
tileIdToPlace
, 41, 42, 43, 44, 45, 46);
131
flexibleTileWand
.AddVariations(62,
tileIdToPlace
, 47, 48, 49);
132
flexibleTileWand
.AddVariations(62,
tileIdToPlace
, 50, 51);
133
flexibleTileWand
.AddVariations(154,
tileIdToPlace
, 52, 53, 54);
134
tileIdToPlace
= 651;
135
flexibleTileWand
.AddVariations(195,
tileIdToPlace
, 0, 1, 2);
136
flexibleTileWand
.AddVariations(62,
tileIdToPlace
, 3, 4, 5);
137
flexibleTileWand
.AddVariations(331,
tileIdToPlace
, 6, 7, 8);
138
return
flexibleTileWand
;
139
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria
GameContent
FlexibleTileWand
Generated by
1.10.0